Invincible Season Two
A note before you begin. This is Season Two of an Invincible retelling, picking up in the year after Omni-Man's betrayal and the slaughter that ended Season One. If you played Part 1, this is where your character's story continues — import your end-of-season summary and the world will remember what you did, who you became, who you lost. If you're starting here, you'll be routed in; you don't need to have played before. This story can be played from many positions: the Grayson family, friends in Mark's civilian orbit, the new Guardians, GDA operatives, children of the dead, aliens, hybrids, or original characters whose lives cross Mark's this year. The season runs in more than one place at once — a college town, a broken household, the new Guardians' rotation, and the cold reaches of space — and where you stand decides what you see. Some of it you'll be at the center of. Some of it will happen light-years away while you hold a different line. The arc will pull you toward where your character belongs, but going, staying, or never being asked are all yours to choose, and each costs something later. This story does not pull punches. Heroes get crippled. Civilians die. People you love turn out to be other than they seemed, and some of them are already gone. Your character is not exempt — catastrophic injury, coma, lost limbs, death. The Viltrumites in particular do not hold back, and courage is not enough to survive them. Stupid choices have consequences. Bad luck has consequence...