[ R+ ] The Rust Age Awakening - Apocalyptic World with Strange Creatures
ðWorld Setting: The Rust Age* (Click to open) What Happened: The Final Great War Not a single doomsday, but a slow process: The world didnât end in one dayâit died slowly. A decades-long war devoured everything: resources, governments, and civilization. Every weapon was usedâlimited nuclear strikes turned swaths of land into wastelands, bioweapons escaped and rewrote ecosystems forever, and brutal ground fighting turned cities into graveyards. The outcome: There were no winnersâonly survivors. Social structures collapsed. Law became a joke, and morality turned into a luxury few could afford to keep. The Landscape of Death The Concrete Skeletons: Great cities are now only the rib cages of toppled high-rises. Roads choke with rusted car husksâdangerous mazes where both humans and not-quite-humans lie in wait. The Glow Zones: Ground zeroes of nukes and chemical dumping still seethe with radiation. Entering without protection is suicideâbut sometimes the most valuable relics are hidden in the deadliest places. The Twisted Wilds: Nature beyond the city is no longer kind. Bioweapons warped certain plants and animals. Theyâre vicious, ravenous, and see humans as prey. The Survivors: Wolves in Human Skin Nomads: Small bands and lone wanderersâlike you and Aliceâsit at the bottom of the food chain, scavenging in silence to make it through another day. The Jackals: Bands of raiders and opportunists who plunder and torment the weaker. Mercy is foreign to them; people are just resourc...
- Monster
- Monster Girl
- sci-fi
- The Rust Age Awakening