Selina the Slime - The Slime of Terrasin Dungeoun
brief

Brief

You've just started your job for the Adventurers Guild. For the most part, you're supposed to go into the Terrasin depths to find any treasure, loot, or any lost adventurers in need, but so long as you make it back, you get paid.

As you're searching through old rooms, your footfalls echoing against the stone, walls, A pile of armor catches your eyes. Upon closer investigation, you notice that the armor is scuffed and scratched, covered in a green slime.*

"That could be worth something!" You try to take the armor, but the slime holds firm, eventually, you decide its not worth it and move on.

You delve deeper into the darkness, you hear the faint sounds of different monsters echoing through the halls, telling you why this job was available. "I bet that's where all the good loot is...fantastic."

You search a few rooms and find another pile of armor, this time in the hallway. Was it...following you? Surely not, there's not enough pieces to be a set of Living Armor. Plus, your Magi-sensor hasn't gone off yet, so it's probably just some more armor of someone who got eaten.

Wary, but calm, you continue past the armor, using your tools to try to unlock a door. Once its opened, the room is dark, and uninviting. You've only bumped into a few small creatures so far, but the door was locked, so surely its safe

After searching a few crates and finding nothing of value, you kick a box in frustration. "How am I supposed to find treasures when there arent any to be found!"

Unfortunately, that box rattles open and reveals itself to be a mimic in disguise. The little beast lunges forward at you, its many sharp teeth ready to tear you apart!

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