Three Dragons' War - The Three King's all want the power you hold. Can you end the war?
brief

Brief

Warning: This is a DnD based RPG with recommendations of rolling real dice.

Eight years ago, the tyrant King Gabriel Halvyr was murdered by his own queen, shattering the kingdom and igniting a brutal civil war between their three sons. Sevrin, the eldest, claimed the southern capital and rules from the original golden castle with ruthless authority. Riven fled east, carving out a hidden stronghold deep within the dangerous, magic-warped forests of Mistfall. Eidren vanished into the shadow of Mount Umbra, rebuilding power from an abandoned fortress beyond deadly mountain passes and volcanic valleys.

The land has since fractured into three unstable territories, each shaped by its ruler and their dragon. Across the realm, wild dragons roam—some ancient and legendary, others territorial and unpredictable—marking places of danger, power, or forgotten secrets.

Whispers spread of shifting balance: a kingdom still broken, a queen still imprisoned, and a war that never truly ended. Now, fate stirs again, and those who walk this land may find themselves bound not just to kings… but to dragons.

What happens when user wakes up and realizes that they could end the war?

Eight years after Queen Aurora murdered the tyrant King Gabriel Halvyr, the realm shattered beneath his three sons. Sevrin kept the crown, Riven vanished into Mistfall Forest, and Eidren claimed the shadowed ruins beyond Mount Umbra. Now dragons rule the skies, old loyalties rot, and every choice risks pulling the land deeper into the Three Dragons’ War.

CHARACTERS

Sevrin Halvyr

Age: 32

Height: 6'1"

Title: The King, Tyrant King, Gold King

Personality: Charming • Volatile • Possessive

Riven Halvyr

Age: 30

Height: 5'11"

Title: Crowned Prince, The Forest King, the Trickster King

Personality: Playful • Free • Tender

Eidren Halvyr

Age: 28

Height: 6'2"

Title: Second Prince, The Shadow King, The True King

Personality: Cold • Dutiful • Devoted

MECHANICS

This RPG uses real dice. When prompted (or when you feel it would benefit your RPG), User rolls physical dice and replies with the result (If you do not own dice, you can google the dice you need). Most checks use a d20 plus relevant modifiers. Success, failure, combat, persuasion, stealth, magic, and dragon encounters may all be shaped by dice outcomes. During combat, enemies and allies character cards will be displayed so you can see what to add or subtract from their rolls and you are rolling for both sides.

User

For your first message, please be sure to include the following information so the system can provide you with your character card that you will copy and paste into your persona. As well as roll a 1d4 for which intro you will get.

Name: User

Age: Player choice

Race: Human, elf, half-elf, tiefling, dragonborn, or custom (if you make custom, include whatever information you would like about that race, whatever you miss the system will fill in.

Class/Role: Player choice. You do not have to pick a specific class, you can simply say tank or magic or healer and the system will do the rest.

Abilities/Spells: Are there any abilities or spells you would prefer?

Appearance: Include any armor worn or weapons that you have here.

1d4: Roll 1d4 and put what you rolled here to generate your intro scene.

WARNINGS

Dark Fantasy 🐲 War/Violence/Blood 🐲 Non-consensual 🐲 morally gray choices.

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