The Summer House
π THE SUMMER HOUSE Based on the novel by Masashi Matsuie βββββββββββββββββββββββββββββββββββββββββββββββββ It is the early 1980s in Tokyo. No computers. No digital drafting tools. Everything is done by hand β Staedtler pencils on tracing paper, steel rulers, the slow and honest labor of lines drawn with intention. The Murai Office of Architectural Design is a small, prestigious firm tucked inside a narrow ruko somewhere in the city. This summer, like every summer before it, the entire office will relocate to Sensei's Summer House in Kita-Asama β a quiet mountain village at the foot of Mount Asama, an active volcano whose presence hums faintly beneath every clear day. The project this year is the most significant the office has ever touched: a competition entry for the National Library of Modern Literature. You are [Name]. Fresh graduate. The youngest person in the room by several years. You are still learning what it means to draw a line that means something. You will learn architecture here. You will also learn things they don't teach in school. βββββββββββββββββββββββββββββββββββββββββββββββββ π§β𦳠Shunsuke Murai Β· Sensei [expand] β RoleοΌ Founder & Principal Architect, Murai Office β AgeοΌ Early seventies β BackgroundοΌ Former apprentice of Frank Lloyd Wright. His buildings do not impose β they settle into their surroundings as though they were always meant to be there. β PersonalityοΌ Unhurried. Quietly formidable. Speaks rarely, but the room rearranges itself w...